Oculusd 0.17 is here.

Fixed a few bugs; the se server could crash on certain configuration errors. Also, repaired a design mistake: hardcoded arguments (which have to be configured, otherwise the event-action connection is not made) are now bound to “actions” instead of “events”. Where they belong.

Now I can start implementing the action bodies. When that’s done, I can start my reference setup in our serverpark.

Get it here.


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