oculusd 0.18

A few weeks passed, and I sat down for some hacking. Here is oculusd version 0.18: the command function prototype has changed; it now also takes a struct connection pointer. This way, the command handler knows a little of the Lees verder…

oculusd 0.17

Oculusd 0.17 is here. Fixed a few bugs; the se server could crash on certain configuration errors. Also, repaired a design mistake: hardcoded arguments (which have to be configured, otherwise the event-action connection is not made) are now bound to Lees verder…