oculusd 0.18

A few weeks passed, and I sat down for some hacking. Here is oculusd version 0.18: the command function prototype has changed; it now also takes a struct connection pointer. This way, the command handler knows a little of the client connected. The ‘alarm’ plugin changed its ever-changing id to Lees meer…

oculusd 0.17

Oculusd 0.17 is here. Fixed a few bugs; the se server could crash on certain configuration errors. Also, repaired a design mistake: hardcoded arguments (which have to be configured, otherwise the event-action connection is not made) are now bound to “actions” instead of “events”. Where they belong. Now I can Lees meer…

oculusd 0.16-2

Another quick release. I created an RPM file and changed to installation directories to /usr, instead of /usr/local. The available RPM is x86_64 only, but you are invited to create others. From now on, I will release source and RPM packages. More on the project page.

oculusd 0.16.1

Oculusd 0.16.1 is a compatibility release. Oculusd is being developed on Ubuntu, but is supposed to run on a wide variety of platforms and distributions. We installed the BitTouch development platform today, to create RPMs and a reference installation (I intend to use the Oculus system myself eventually). This release Lees meer…