oculusd 0.16-2

Another quick release. I created an RPM file and changed to installation directories to /usr, instead of /usr/local. The available RPM is x86_64 only, but you are invited to create others. From now on, I will release source and RPM packages. More on the project page.

oculusd 0.16.1

Oculusd 0.16.1 is a compatibility release. Oculusd is being developed on Ubuntu, but is supposed to run on a wide variety of platforms and distributions. We installed the BitTouch development platform today, to create RPMs and a reference installation (I intend to use the Oculus system myself eventually). This release Lees meer…

MeeGo in VirtualBox

Works as a charm, just: enable PAE in your virtual machine the live image doesn’t work (it needs a framebuffer device and cannot find it), but installation does. It is actually a good way to testdrive this thing. Download the image from http://meego.com/devices/netbook/installing-meego-your-netbook Update or you just go to the Lees meer…

oculusd 0.16

After a few weeks of no activity, here is oculusd 0.16. I implemented the new event system, which is now able to connect actions to plugin-supplied events. This way, oculusd get extremely versatile. You can add actions to an ALST command for example, making oculusd send an email or set Lees meer…

oculusd 0.15

Looks like churning out releases is a thing you do between two beers. It kind of is. I implemented the action and event APIs. It is now possible for plugins to register an action (a predefined function) to an event. The library will then take care of handling it, based Lees meer…

oculusd 0.14

Nothing on TV, so another release. Basically a small change, I implemented the save/load of alarms. So, when oculusd is restarted, the alarms are persistent. The ID numbers of the alarms may change, so plugins should not really rely on them. Get oculusd 0.14 here.